3 # nombre textures
 0.04 img/hl_cyl_a_full.pnm pts/hl_tex_a.txt pos/hl_cyl_2_full.txt # poids, texture, position 3D puis 2D
 0.04 img/hl_cyl_afa_full.pnm pts/hl_tex_afa.txt pos/hl_cyl_2_full.txt 
0.04 img/hl_cyl_upu_full.pnm pts/hl_tex_upu.txt pos/hl_cyl_2_full.txt 